I've seen it declare that 3 forest bandits (AI archers suck, forest bandits are the worst kind of archer. Personally, I felt like the concepts expressed were very interesting (the idea of rising from a simple thug to a leader of mercenaries to a country-crushing warlord) but various game design choices, AI limitations, and the combat/battle system really limit it.įor example, the auto-battle function is always a very poor choice.
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